Teens, tweens and adults are welcome to come to the Biblioteca Latinoamericana to attend a free Introduction to JAVA Programming class on Wednesdays, from September 10 until October 15, 2014 from 4:00 pm – 5:00 pm.
This six session series will introduce basic JAVA skills, including data types, data structures, computer input/output, and problem solving. This class is intended for ages 11 and above. No prior experience is necessary. The only requirements are to have an email account and have some basic math skills (addition and subtraction).
Space is limited, and preregistration is required. If you would like to sign up for this class series, please call 1-408-294-1237 or visit the Info Desk at Biblioteca Latinoamericana.
Summer doldrums getting you down? Feeling antsy? Just been kicked out of your house for “accidently” setting the curtains on fire? Are you just in the mood to build something cool?
The library’s Maker Camp is just the thing for you!
With help from Google and MAKE Magazine, we will be transforming the Educational Park Branch into a makerspace. Every Monday through Thursday from 11:00 am - 12:00 pm, the library will virtually host some of the most interesting professional creators behind the scenes of game design, movies, and music. On Tuesdays and Thursdays from 12:00 pm -1:00 pm, they’ll have the opportunity to create their own maker projects.
Each week will have a different theme, with speakers and projects that will build upon it.
Week 1—Makers in Motion (July 7-11, 2014)
Week 2 —Art and Design (July 14-18, 2014)
Week 3—Fun & Games (July 21-25, 2014)
Week 4—Science & Technology (July 28-August 1, 2014)
Week 5—DIY Music (August 4-8, 2014)
Week 6—Make: Believe (August 11-15, 2014)
The event is free for all but children under 13 will need a parent or guardian with them to use Google+ or participate in the project. Check out last year’s events to get an idea of what we’ll be doing this year. And check out http://makercamp.com/ for more information.
Spaces are limited so sign up now. Contact the Educational Park Library at 1-408-808-3073 to get your name on the list.
Mondays - 11:00 - 12:00 Virtual Maker Meeting (Watch a live broadcast featuring a different Maker)
Tuesdays - 11:00 - 12:00 Virtual Maker Meeting | *12:00 - 1:00 pm Hands-on activity
Wednesdays - 11:00 - 12:00 Virtual Maker Meeting
Thursdays - 11:00 - 12:00 Virtual Maker Meeting | *12:00 - 1:00 pm Hands-on activity
*Participants are encouraged to view the video broadcast at 11 a.m. to get a preview of that day's activity
Recommended for ages 13-18
Participants under 13 must have a parent/guardian present
Unlike previous generations, many of us spend a good deal of our working and recreational lives "plugged in" to the Internet – whether through a computer, tablet, smart phone, or some other electronic device. The benefits of the Internet seem so obvious that its value tends to be taken for granted. Thanks to the Internet, our access to information, social interaction, and entertainment has never been greater or more immediate. But what if there’s a cost to all that time we spend "plugged in"?
The Internet is unique in the history of mankind. It provides multiple, simultaneously streaming channels of information, with more streams of information just a click away. Is it possible that access to all this attention-fragmenting information has negative consequences for the human mind? Internet critics such as Nicholas Carr say "yes." Carr argues that the almost unlimited possibilities for distraction available through the Internet have adverse effects on memory, learning, and even our humanity. Internet defenders disagree. They argue that the Internet is either a neutral tool that has benefits and costs depending on how it is used or a positive influence on individuals, culture, and/or society.
Who’s right? The San José Public Library can help answer that question. In his book The Shallows: What the Internet is Doing to Our Brains, accomplished writer and thinker Nicholas Carr presents persuasive evidence for the problematic consequences of the Internet. Check out these other books on the individual and social consequences of the Internet and explore this important issue for yourself!
Makerspace, fab lab, hacker dojo, coding, 3-D printing, a new industrial revolution, DIY… Have you seen any of these buzz words popping up lately? News stations are now reporting on the booming sales of 3-D printers and makerspaces are setting up shop in big cities and small towns across the country. Even the White House is jumping into the maker world, hosting their first Maker Faire.
The maker culture expands on the "do it yourself" trend which really took off in the ‘90s when suddenly there were websites and television stations devoted entirely to those people who wanted to do and make for themselves. People were fixing their own sinks, planting gardens, and distressing kitchen tables. Libraries continued to be a home hobbyist's paradise, stocked with the latest how-to guides. As technology has become more accessible to the average citizen people have begun to find ways to integrate technology into their home projects; discovering creative solutions and sometimes bringing their ideas to the market through crowdfunding sites such as Kickstarter. More than ever, people are breaking out of the role of consumer and becoming creators, innovators, and entrepreneurs.
Just as the library provided people with the information resources to remodel their houses, we’re evolving to be a place that offers the tools and technology that you may have only read about online. Instead of just providing books, libraries are now providing the tools to make those projects a reality. Libraries around the country have begun offering patrons access to 3-D printers, soldering and circuit design workshops, coding classes, e-textile craft nights, and more. People have begun to take advantage of these resources and are walking out of the library with new 21st Century skills that can lead to success in school, career, self-expression, and entrepreneurship. Some have created items that have made a huge impact in someone’s life; like the teen at the Johnson County Library in Kansas who used the library’s 3-D printer to make a prosthetic hand for a family friend’s nine-year-old son. The possibilities are endless!
San José Public Library is working to foster the spirit of the maker culture, partnering with people and companies in Silicon Valley, to continue providing you with library services which will inspire you to Innovate, Create, and Discover.
Join us at the Dr. Martin Luther King Jr. Library on March 19, 2014, from 6:00 - 8:00 pm, in Room 225 for a taste of the future. Some of our, and San Jose State University’s, amazingly talented librarians will be teaching you how to make everything from leather masks to Zen doodles. TechShop has partnered with us and will be showing you how to engrave your own dog tag. You will also be able to see a 3-D printer in action and watch a vinyl cutter at work. Another partner, CreaTV San Jose, will be teaching you how to scan your photos and then use them to create a music video or digital storytelling piece, and NEXMAP (new experimental music, art, and production) from San Francisco will join us to share its work with circuit stickers, 21st Century Notebooking, and crafting with electronics. Just watch out for the high school robotics teams that will be piloting dueling disk-throwing robots around the room! This is an opportunity for you to touch, explore, and spark your own maker mentality!
Would your young daughter benefit from a program designed to stimulate interest and knowledge in the areas of science, technology, engineering and math?
San Jose Public Library is partering with Girl Scouts of Northern California to provide such a program at six library branches in November and December. In "Girls Go Tech: Movie Chemistries," the girls will create movie special effects acting as chemical engineers in the prop department. They'll make paint, explosions, and slime in the workshop, which is being presented as a single three-hour program at some library branches and as a series of three one-hour programs at other libraries.
The Girl Scouts' Girls Go Tech website cites National Science Foundation statistics indicating that women represent 46% of the total workforce yet only 25% of the technology workforce and 10% of the nation’s top technological jobs. The Girls Go Tech Initiative encourages girls to develop an early interest in math, science and technology and to maintain that interest as they mature and enter the workforce.
The Movie Chemistries program is open to all girls in K-4th grade. Space is limited, so please be sure to call or visit the library ahead of time to preregister.
Do you know our library web site has many eBooks available for download? Come, bring your iPad (or iPhone) and learn the best techniques on how to access to these wonderful resources from Overdrive. Pre-registration required.
Prerequisites: email account, knowledge of computer use, keyboard, mouse, and internet
When: Saturday, July 20, 2013 - 10:00 - 11:00 a.m.
For Whom: Seniors
Location: King Library
Room & Floor: Room 125
Call to register: 1-408-808-2331